[PDF] Doodle Processing System Using Cinder Graphics and Bullet Physics


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Doodle Processing System Using Cinder Graphics and Bullet Physics

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Abstract:

This Master Thesis proposes a implementation for a doodle system which can scan hand drawn paper doodles using camera into the system and obtain a painting based on doodles impacting on a canvas in the system. The doodles which are scanned into the system are applied physical effects such as collisions and forces on. The implementation is supported by Cinder Library [1] and Bullet Physics Library [2] . The Cinder used in this thesis is an open source C++ library developed by The Barbarian Group. The doodle system uses multiple draw methods and the framework provided by Cinder to build graphic components and a new system in a quick and efficient way. The Bullet Physics Library used in this thesis is a professional open source library for physics simulations. The Bullet is integrated into the doodle system as a component which perform physics simulations on doodles.

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